#pragma once

#include "Const.h"

class GameConfig
{
public:
    static GameConfig *Instance();

    GB::GAME_MODE Mode();
    void SetMode(GB::GAME_MODE _mode);
    void SetLevel(int _level);
    int Level();

    virtual ~GameConfig(void);

private:
    GameConfig(void);

    GB::GAME_MODE mode;
    int level;
};

